Showing posts with label Comic reviews. Show all posts
Showing posts with label Comic reviews. Show all posts

Monday, May 2, 2011

Uncanny X-Force - Rick Remender & Jerome Opena

I've never really been that into super-hero comics.  Batman is of course the exception to that rule, but if he ever starts shooting lasers from his eyes I might have to reconsider my loyalty.  I'm not sure why I've been steering clear of hero comics this long, but if I had to guess I'd say that the movie "Spiderman 3" played a pretty big role.

Thankfully, I don't hold grudges for too long, so after a short hiatus from Marvel, I was willing to give them another chance.  After reading "Uncanny X-Force," I can't help but thinking I waited too long to get back on board.  Without a doubt this is one of my favorite current series', and one that I think everybody should be reading.


First of all, if you are going to make a superhero team, this might just be the perfect formula.  You've got the tough guy, the hot babe, the wise cracking joker, the leader with an inner struggle that might destroy him, and the French guy.  Ok, well it's an ALMOST perfect formula.  Joking aside, even though I went into the story without a clue as to the mysterious Fantomex (aka the French guy), I found myself actually enjoying his character and how he fit in with the rest of the more well-known players.  Each hero fits into the story, has a unique voice, and plays well off of the others.  Plus it has Deadpool...on a team.  How can you not read that?

Even though Remender is working with an all-star cast, that doesn't guarantee a Grammy.  In the last few months I've read quite a few comics that "could have been awesome."  Great concepts and characters don't always amount to a great comic book.  Fortunately, in this case, Remender knows his way around a script, and has put his amazing cast into an equally amazing storyline.

The first story arc is one of the best things I have read in quite a while.  It is an epic adventure surrounding the rebirth of Apocalypse, and brings the X-Force into some nasty battles against his current horsemen lineup.  It immediately brought me back to my younger days as a kid watching X-Men cartoons on Saturday mornings, and the epic Apocalypse battles from back then.  Of course, as I grew up, so did the comics.  If Remender's version was made for TV they would probably have to leave Fox and go to HBO.  But that only adds to the appeal for this adult reader.

Adding to the "grown up" feel of the story is the amazing artwork.  I really enjoy the look of the series, and the way that Jerome Opena illustrates it.  It is dark and bloody, and goes well with the characters on the team.  They are all killers with messy pasts, and the artwork masterfully reflects that aspect of the story.

While I can't completely say that I've made the jump to being a super-hero junkie, I will say that "Uncanny X-Force" has opened the doors of possibility a little wider.  Due to my love for this series I have already gone out and started to read some other Marvel hero series', which is a pretty big endorsement in my book.  If you are looking for an engrossing story, with one of the better teams of heroes out there, this is definitely the place to start.

Monday, April 25, 2011

Super Dinosaur - Robert Kirkman

The last couple of weeks have been pretty dead as far as my blogging goes.  I've been reading a ton of stuff, but most of it has been an attempting to catch up to current releases on the various comic series I follow.  I've also been reading an awesome novel that I should be finishing and posting about in a few days.  In the midst of all this reading, I had the opportunity to pick up a really great first issue of "Super Dinosaur," which just released this month.  I am a sucker for friend's recommendations, so when my friend Sunda recommended it, I knew it was bound for blog fame.  First of all, Sunda has purple hair, so really, how can you not value her opinion?  And second, this is a comic about dinosaurs.  Not just dinosaurs, but dinosaurs that wear robotic armor and fight each other.  If that doesn't do anything for you then you are probably this guy.  Keeping both of those facts in mind, I spent my four dollars, and headed home to dive into the adventure.

The story of "Super Dinosaur" revolves around a teenage boy named Derek Dynamo.  He is the son of Doctor Dynamo, a brilliant scientist.  Doctor Dynamo and his former partner Max Maximus co-discovered that under the Earth's surface is a place called "Inner Earth," which is the home to the dinosaurs!  Inner Earth also contains a rare material called "DynOre," which is basically solar power contained in rock form.  Soon after their discovery, the two scientists become enemies, with Maximus trying to take over the world, and Dynamo trying to protect it.  Doctor Dynamo recruits his son, his created robot "Wheels," and a giant T-Rex named Super Dinosaur, or "SD" for short.  Together, the four of them battle the forces of Max Maximus and protect Inner Earth from his evil plans of world domination.

If you are over the age of 12, then there might have been a few times in that last paragraph that you rolled your eyes.  When I first started reading this comic, I have to admit, I was a little turned off by some of the lackluster choices.  "Max Maximus?"  "Derek Dynamo"?  "DynOre?"  I mean, even the comic's title is a little..well, unoriginal.  This isn't exactly the complex Kirkman I've grown to love.  Where are the dark, gritty, emotionally taxing story lines?  The exploding zombies?  Where are all the things that made Kirkman a comic legend?  Then it hit me, Spielberg did "Saving Private Ryan," but he also did "E.T."  Maybe this new Kirkman is different, but that doesn't mean it's not worthy of praise. 

After reading "Super Dinosaur," it was pretty obvious that Kirkman was writing this book for younger audiences.  When asked about the series, Kirkman said, "I want it to be a true all-ages book in that it's appropriate for kids young enough but still able to read, and it's still something that my fan base will probably enjoy."

Honestly, when he puts it that way, he nailed it!  This is the perfect comic series for young readers.  It's got everything that kids love, action, adventure, fun artwork, it's simple to read, and...oh yeah, DINOSAURS!  It's a home run.  Not only would any kid gladly read this story, but Kirkman also did something that is truly rare in youth fiction – he made it appeal to older readers as well.  While I wasn't as captivated as I have been with some of his "Walking Dead" storylines, I have to admit, I had a lot of fun with "Super Dinosaur."  It was an enjoyable read, simple, fun, and entertaining.  When a book has all those characteristics, it doesn't matter if you are 12 or 29, it makes it worth the read.

Saturday, April 9, 2011

Morning Glories - Nick Spencer

I have to admit, when I first heard about "Morning Glories" I was a little bit less than enthusiastic about reading it.  Reading a comic about six gifted kids at a prestigious prep school seemed about as appealing as a trip to the dentist.  I spent four years in high school, and believe me, I'm not in any rush to go back.  Unfortunately, every trip to my comic store had me passing "Morning Glories" on the shelf, trying to avoid eye contact.  It didn't help that everyone I talked to told me I needed to be reading it.  I was starting to have flashbacks to 1997 when "Titanic" came out and peer pressure led to one of the bigger mistakes of my twenty-nine years.  Was I really about to read something made for teenage girls, just because everyone said it was good? 

As I've already mentioned, "Morning Glories" takes place inside a prestigious prep school for gifted teens.  The story follows six new students as they arrive at school, get situated, and start to experience all that their new home has to offer.  Almost immediately they realize that things are not exactly what they expected.  They discover they all have the same birthday, which just happens to be on the exact day they were brought to Morning Glory Academy.  They also soon realize their past lives have been completely erased; not even their own parents remember them.  As panic sets in, the students are confronted with a harsh truth: they are prisoners in their own school!  The entire staff of Morning Glory Academy seems to have some dark ulterior motive for the students, but that motive is a complete mystery.  As this newly formed alliance of six begins to oppose the authority of their captors, they embark on a mission to reclaim one of their members from unknown horrors, and to try to answer the biggest mystery of them all – why were they brought here in the first place?

After reading through the first six issues in one sitting, I can tell you that I am in a much better mindset than when I exited the movie theater after "Titanic" in 1997.  The great thing about "Morning Glories" was that it shattered all of my preconceived notions.  I was expecting "The Breakfast Club," and instead I got a well written, beautifully illustrated, intricate, dark , sci-fi mystery, that just happened to take place in a high school.  There's no better feeling than when something goes above and beyond your expectations, and "Morning Glories" did just that.

The other thing that got me excited about "Morning Glories" is it's a fairly new series.  I believe they are on comic 8 or 9 right now, so catching up is really pretty easy.  As I mentioned in some of my other posts, trying to jump in on a well established series can sometimes be daunting, but that isn't a problem here.  The first six issues are available in paperback trade form for only TEN BUCKS!  That's a fantastic deal, and really allows you to check out this great series without much of an investment.  Although, if you are like me, that initial ten dollars might quickly turn into an extra four each month.  Whether you're a fan of high school or not, take a chance on "Morning Glories."  I think you'll find high school to be a lot more interesting this time around.

Friday, April 8, 2011

Nonplayer - Nate Simpson

I usually like to wait to review comics until I can read at least the first trade (6+ issues), but this week I am making an exception.  It's been a while since I mentioned Jeff Wester in a blog post (hey, you can only name drop so much), but once again Jeff came through with the goods.  This week he posted about a new comic release called "Non Player" that was hitting store shelves.  Fortunately I spend way too much time on Facebook, so I saw his recommendation about 3.2 seconds after he posted it, and was soon standing outside Iguana Comics waiting for someone to open the shop.  Due to my lack of social life and quick speed-walking skills, I was soon in possession of a brand new copy of this amazing first issue.

"Non Player" takes place in two very different worlds.  The "real world"– a  technology-rich, futuristic setting – and an online fantasy world in which players become their alter ego and live the adventure.  The story centers around a young woman named Dana Stevens, who lives a very mundane lifestyle as a delivery girl, but takes every opportunity to live out her fantasy online.  Apparently as the story goes on, the lines between the two worlds will be blurred, making for an interesting concept, and hopefully some great story lines.

Obviously I can't say a whole heck of a lot about this book yet, because I've only read the first issue.  However, in my short four month obsession with comics, I haven't read anything yet that has me this excited for the next issue.  The concept is awesome, especially as an ex-WoW player, and the artwork is amazing.  This book has some of the most stunning artwork I have seen ANYWHERE, and is worth a purchase just based on that alone.  If I could afford it, I would wallpaper my room with this guy's art.

Artwork aside, I found the actual story line to be very engaging, and while there wasn't a whole ton of depth yet, I felt like it did a great job of drawing me in.  Really all we get to see is a pretty epic battle scene, followed by some "real world" dialogue and character interaction.  It definitely sets the scene for the next book, and gets the series off to a great start. 

If you're looking to get in on the ground floor of a great new series, then get down to Iguana and reserve a copy of "Non Player."  Image just announced a second printing to come soon, which is great news for the series.  As an avid MMO fan, I'm hoping "Non Player" takes after World of Warcraft, and sticks around for many years to come.

Thursday, March 31, 2011

Batman and Robin - Grant Morrison

Batman has been around for a really long time.  In fact he dates back all the way to 1939, so trying to catch up with his story is a bit overwhelming.  Don't ask me how he's managed to stay so young looking, but let's assume he and Heidi Montag don't have the same doctors.  As a new comic reader I find it pretty overwhelming to try and jump into the world of some of these characters that have been around forever.  With literally thousands of comics, side projects, crossovers, team-ups, and all the Justice League stuff, Batman can be a real pain to catch up with.  Fortunately for people like me, authors do a great job of creating "jump on points," where the larger story takes a new turn, allowing new readers a great place to join the adventure.  Morrison's "Batman and Robin" is the most recent jump on point in the saga of Batman, and for the most part it delivery on every level.  The only down side is that you just might need a quick history lesson to truly enjoy what the future holds.

Bruce Wayne, the original Batman, is dead.  In his place is Dick Grayson, the original boy wonder, and his new Robin, Wayne's son Damian.  Damian is also the son of Talia al Ghul who apparently is not in line for any "mother of the year" awards.  Fortunately, due to their relationship, Damian is in possession of some rather beneficial skills that make him a formidable Robin.  The new Batman and Robin set out to fill the gigantic void left by the original Batman, working together periodically, but frequently at odds with each other as they try to fill their new roles.  The story introduces some new villains into the world of Gotham City, as well as a few familiar ones that anyone will instantly recognize.  My favorite was the Red Hood, a new caped crusader with old ties to Batman's past.  I won't spoil who he is, but for someone with limited knowledge of Batman's lore, it was a fun discovery. Not all of the new characters worked for me, but overall I felt that the experience was fun and fresh, and most of the gambles worked.

Remember how I said you might need a quick history lesson in order to fully enjoy the direction of the future?  To me that is possibly the only downfall of the series.  Even though Morrison takes the story down an interesting road, he makes assumptions that readers know a lot about Batman's past.  While that may be true for many readers, it wasn't true for me, and I often found myself not understanding many of the references.  Why is Batman dead?  How did Dick Grayson become Batman?  Where did this Damian guy come from?  None of these questions are satisfactorily addressed, but instead Morrison assumes you just know.  It sort of felt like watching "Return of the Jedi" without seeing "A New Hope," or "Empire."  Great movie by itself, but probably more confusing than it should be.  Despite these holes left unfilled, "Batman and Robin" really doesn't disappoint.  It has amazing action, deep plot, complex character development, and some fantastic artwork.  It also has a Robin character that just might demand his own series one day.  Overall the positives far outweigh the minor complaints.  Especially when filling the holes simply requires reading more comics...perfect solution!  Any book that immediately makes me want to pursue more related material is a keeper, and "Batman and Robin" fits that criteria perfectly.  Batman's past is epic, and the future is off to a great start.

Wednesday, March 30, 2011

Y: The Last Man - Brian K. Vaughan & Pia Guerra

In the opinion of this recent comic-book-junkie's mind, there are two kinds of comic series': those you read one of, and those you follow on a continual basis.  "Y" definitely falls into the second category for me.  In the last three months I have read a wide variety of comic books, and "Y" got me hooked quicker than any of the others.  Although the series has concluded, there are more than enough trades to keep you reading for a while.  And while I am a little disappointed that the series has finished, I am also glad that they turned out such a great final product instead of following in the steps of "The Simpsons" or "The Wheel of Time" books.  In other words, "Y" doesn't milk the cow until the udders fall off...and that's a very good thing.

The story of "Y" takes place sometime in the near future, in the United States.  A massive plague has hit the world, killing every living creature with a Y chromosome.  If you are scientifically challenged, that's every male on the planet.  Of course, I'm assuming you noticed the sweet cover art picture I included in the top left corner here, so you know there are a couple exceptions to the rule.  "Y" follows the story of the last two living males on the entire planet Earth: young twenty-something Yorick Brown, and his pet monkey Ampersand.  Yorick has his mind set on getting to Australia to reunite with his girlfriend, Beth. Unfortunately for him, he is soon accompanied by a couple different women, both of which have much different plans for the last man on Earth.  Agent 355 and Doctor Allison Mann team up with Yorick to begin a long journey to discover why Yorick is immune to the virus, and to protect him as they make their way through this new and unfamiliar world. Foreign military organizations, roaming bands of Amazon women, mercenaries, and everyday ordinary women desperate to have a man all join in the adventure, further complicating an already delicate journey.  Of course anyone who's taken a trip across the U.S. knows that it can sometimes be pretty uneventful (Indiana anyone?), so all these groups only serve to move the story along and bring the adventure to life. 

The best thing about "Y: The Last Man" is it's perfect blend of humor and social relevance.  Yorick brings a sense of nerdiness and humor that kept me laughing out loud on a page-to-page basis.  I almost want to compare the style to that of Scott Pilgrim, although the two books are nothing alike.  If you put Scott Pilgrim's sense of humor into the world of Mad Max then you might have a close comparison.  The pop culture references, nerdy jokes, and sarcasm flow freely.  At the same time, the book tackles numerous socially relevant topics that really make you think and develop your brain muscles.  Topics like men and women's roles in society, morality vs. governmental obligations, the divine vs. evolution, science vs. "natural order," and many others are all discussed.  Amid all the action, drama, and comedy, there is a very thought-provoking story here.  Fortunately, neither the comedy nor the social relevance ever dominate the story.  The comedy never distracts from what is really going on, and the social commentaries never become preachy or in your face.  It's like eating a piece of cake with the perfect amount of frosting.  If you are looking for the perfect blend of humor, thought provoking topics, great action, and beautiful artwork, then "Y: The Last Man" might be just what you are looking for.

Monday, March 7, 2011

Batman: The Dark Knight Returns - Frank Miller

There is something a little nerve wrecking about picking up a book about a character you love.  You come into the experience with certain expectations, and you don't know whether they will be met or not.  It's sort of like when U2 releases a new album and I always walk to the check out counter thinking, "Please God don't let this be the album where it all goes to crap."  Maybe U2 was a bad example since people might argue that happened a long time ago, but I think you know what I mean.  Batman has always been a character that I love.  From the reruns of the classic TV show with Adam West, the action figures, the animated series, the footy pajamas, and now the excellent Dark Knight movies, Batman has been a part of my entire life.  Sure things got a little bit scary when the neon lights flooded Gotham City, but we can always lock those movies away with the newest Star Wars trilogy right?  It was with this feeling of unease that I peeled back the cover of Frank Miller's graphic novel, and was soon reassured that everything was as it should be in Gotham City.

The Dark Knight Returns takes place ten years after the voluntary retirement of Bruce Wayne as Batman.  Most superheroes (excluding Superman) have been forced into retirement due to a distrusting public and government.  Bruce Wayne is haunted by the death of the second Robin (Jason Todd) as well as the death of his parents.  He is becoming more and more disillusioned with the current state of Gotham City, the new government, the rising crime and corruption, and the general sense of fear among its citizens.  After Harvey Dent (aka "Two-Face") is released as "rehabilitated", a crime spree starts and Bruce is once again forced to don the cape and cowl to return as the caped crusader.  Unfortunately Gotham City's welcome is mixed, and Batman soon finds himself fighting old and new enemies, as well as a few former allies. 

 Frank Miller's story is everything that a Batman comic should be.  It's dark, gritty, political, and full of action and intrigue.  Miller does an excellent job of making the story his own, while still keeping enough of the established lore intact.  Where he does take chances I found myself loving the directions he took and never disagreeing with the gambles.  The only negative for me was that with each turned page I knew that I was drawing a bit closer to the end of the Batman saga.  It was like watching an old friend slowly get older, more feeble, and knowing that the end would come before you were ready.  When you have lived with Batman for as long as I have, I'm not sure you are ever ready for him to put the cape and cowl away, but who knows, maybe in another ten years Gotham City might just need him again.

Sunday, March 6, 2011

Fables - Bill Willingham

When I first heard about Fables I was immediately drawn to the concept.  The characters from folklore and fairy tales have been kicked out of their respective kingdom by a villain named "The Adversary", and have been forced to enter our human world.  The characters that are able to take human form are allowed to live in the middle of New York City in a large building called Fabletown, while the other non-human characters are forced to live outside the city at "The Farm".  Characters like Snow White, Beauty and the Beast, Jack (down from the beanstalk), and even "Bigby" the big bad wolf (now able to take human form) all reside in the middle of New York, while the three little pigs, Brier Rabbit, and others must all stay hidden away in the country.  This separation causes problems between the two groups, as many of the farm fables feel segregated and left to rot away from outside contact.  Problems also arise in the city as Rose Red, sister of Snow White, is missing and presumed murdered.  Bigby the big bad wolf is on the murder case, and looking for answers.

The first hardcover edition of Fables covers two separate story lines.  The first is the story of Rose Red's murder, and Bigby's investigation.  While the plot was well written and interesting, I never really felt like I was reading about folklore characters.  Sure they were named Snow White, Jack, and The Big Bad Wolf, but they all looked human, acted human, and could have easily been humans for all I knew.  There were brief moments of fantasy, but they ended too soon and left me saying, "That's it??"  I enjoyed the story, but really wanted the fables to come alive more than they did.  Thankfully, there was a second story line that didn't disappoint.  This second story explores the mutiny at The Farm, and the ensuing conflict between city fables and country fables.  Here we get the full effect of what got me excited about the series in the first place.  Talking pigs, Red Riding Hood packing heat, the tortoise and the hare toting machine guns, and sleeping giants that awaken from hundred year slumbers.  You know...the good stuff!  Even though it takes a while for Fables to grasp it's true identity, once it does it is a great adventure that really delivers.

Even though Fables is focused on children's characters, this is definitely not a book for little kids.  There are several adult themes, some inappropriate language, and occasional violent images.  These themes are more obvious in the first story arc, and seem to simmer down as the second arc starts.  Seeing as this is a comic I also should mention the artwork.  Unfortunately of all the comics I have read lately, the artwork in Fables was among my least favorite.  The cover art is absolutely beautiful, but unfortunately it doesn't carry over to the inside.  Despite my personal taste I don't feel like it distracted or took away from an otherwise well done series.  If you enjoyed nursery rhymes and folk lore as a kid, then you might also enjoy the way they have matured and grown into adulthood with you.

Saturday, March 5, 2011

The Sixth Gun - Cullen Bunn & Brian Hurtt

Let's see, how many blog posts can I start by referencing my buddy Jeff?  I should really link his website one of these days...maybe tomorrow.  Anyways, once again I am reading a book that comes highly recommended by Mr. Jeff Wester.  In case you are wondering, yes, I do occasionally find books on my own, but this isn't one of those times.  Fortunately for me Jeff has yet to steer me wrong, (although the verdict is still out on a certain book that will not be named) and The Sixth Gun is no exception.

The story takes place in the years following the Civil War and follows Drake Sinclair, a man with few morals, a love for money, and a knack for getting in and out of tough situations.  During the Civil War a band of evil confederate men find themselves in possession of six pistols that hold great power.  The most powerful of them, the sixth gun, belongs to their leader General Oleander Hume.  While each gun contains a unique power, they can only be wielded by their owner, and ownership can only be transferred upon death.  At the start of the story, General Hume has been defeated and locked away in a prison far from the reaches of the sun's light.  His gun has been taken, and through a course of events become linked to a young woman named Becky Montcrief.  General Hume is soon liberated by his gang, and the six villains head off to reclaim the lost sixth gun.  Of course Becky and Drake soon become entangled in the adventure, teaming up to protect the gun and maybe even claim a few of the others in the process.

The Sixth Gun is one of those stories that really hits the ground running.  This is a story about action and adventure, and it has plenty of both.  It is a fun read that doesn't take itself too seriously, and keeps the entertainment coming.  Sometimes you just want to sit down and be entertained for a while without having to think about deep social issues, or whatever other stuff that authors like to interject into their books.  The Sixth Gun was the perfect blend of fun, adventure, and pure enjoyment for me.  That's not to say that it lacks substance, but simply that it doesn't try too hard to be something it's not.  The art style also fits perfectly with the storytelling.  It is a simple style, very cartoony, and yet full of simple details that made my eyes stray back to previous panels to look again.  Overall it is a very promising new series that has a lot of potential.  If you are looking for a new series to get you started in the comic world, then Jeff highly...I mean, I highly recommend it!

Friday, March 4, 2011

The Walking Dead - Robert Kirkman

Maybe it's because my friend Jeff is so convincing, or because I'm reading an impossibly frustrating novel at the moment (one day ill post on it), but for whatever reason my blog is about to get a whole lot more illustrated.  Scott Pilgrim planted a seed, Locke and Key watered it, and now I have a full blown shrubbery growing out of control.  You see, my blog is a little outdated.  After discovering the joys of comics last month I've been on a mission to read every comic I can get my hands on.  Now my mission is to put them down long enough to update this stupid blog (which is on my bad list for making me put my comics down).  So here goes nothing...

The Walking Dead is all about the imminent zombie apocalypse — trust me it's coming, and sooner than you might think.  Unfortunately, the zombie theme has been done so many times, it's in the running with vampire stories for winner of "genre that has been beaten to death", so I was a little hesitant going into the first page.  The story starts out with the main character, Rick Grimes, waking up alone in a hospital bed.  Not exactly a groundbreaking start in the zombie genre, and Kirkman keeps a healthy dose of tired cliches coming.  There is a reason these cliches have become tired, and it's because they work so well!  Just like Pepsi would never change their recipe (Crystal Pepsi?  Doh!) the zombie cliches are part of the fun!  What makes The Walking Dead special is that it mixes an expert story and strong character development into the cliche formula.  The dialogues between characters are what really draw the reader in.  Kirkman explores the delicate mental psyche of the people dealing with the complete destruction of everything they knew as reality.  Despite the obvious appeal of guns, axes and gruesome zombie dismemberment, there is a real focus on what an event like this does to the people involved.  Exhaustion, mental deterioration, animal instincts, and the fight for survival are all parts of the formula.  The characters grow, change, deteriorate, and fight to stay alive, and they take us along for each part of the gory ride.

On the surface, you can look at The Walking Dead and say "been there done that".  There are a ton of cookie cutter zombie moments that have been used a million times in a million other zombie works.  At the same time, The Walking Dead breaks new ground on the zombie genre by taking it to a deeper level and exploring the human side of the apocalypse.  Each living person, as well as each zombie is a character of the story.  With every zombie that dies (and there are thousands) Kirkman takes you through the excitement of the action, as well as the pain of seeing a human life lost.  The humanity of each zombie is felt, and you share in the pain and internal conflict that each human character is forced to deal with.  In the end, despite all the familiarity, The Walking Dead breaks ground like a decrepit hand rising out of the grave to bring something new and exciting to the once beaten to death zombie genre.

Saturday, February 12, 2011

Locke and Key - Joe Hill, Gabriel Rodriguez

Today was just a regular old Saturday, enjoying my usual routine of sipping coffee at Rogue Coffee Roasters and wondering aloud how to spend the rest of my day.  That is until I read a comment on Facebook from my friend Jeff saying, "I'm trying to get everyone to start collecting at least one monthly (comic) book."  Ok, I thought, I'll bite.  After a quick trip to Iguana Comics and an enjoyable afternoon of reading, I can confidently say that I have found a reason to read a comic every month.  That reason is "Locke and Key".

Locke and Key follows the lives of three kids who are trying to cope with the recent murder of their father.  Along with their mother they move across the country to live with their uncle in an old mansion named "Keyhouse".  The youngest child, Bode, soon discovers a hidden key that opens a door into the spirit world.  Shortly after his discovery, Bode meets a mysterious woman who apparently lives in the bottom of the well at Keyhouse.  The woman tells him that there are other keys to other doors, and even one key that can open a door to anywhere.  She needs Bode's help in finding the keys, so that she can escape the well and be free from her prison.  While the search begins, we discover that the man who killed their father has escaped from prison and is making his way across the country to find the family once again.

While I am certainly not a comic junkie, this book brought me one step closer to that level.  From the very first page I was sucked in to the story and beautifully done artwork.  The subject matter is dark and gritty, and it is hard to not feel the underlying evil that is seemingly always just around the corner.  There are disturbing moments, where the evil does make its ugly face known, adding to the fear and suspense of what is coming next.  Because of these moments, these comics are definitely not for young readers.  At the same time, if you are able to look past some of the gruesome moments, you will find a deep story that expertly draws from the best aspects of mystery, horror, and fantasy.  I only finished it a mere hour ago, and already I am counting the hours till Monday morning when I can go pick up the next volume.  Congratulations Jeff, you are one person closer to your goal.